<HTML><FONT  SIZE=3 PTSIZE=10>Subj:	<B> Traveller-digest V1999 #1509</FONT><FONT  SIZE=3 PTSIZE=10></B><BR>
Date:	12/16/99 1:59:04 PM Pacific Standard Time<BR>
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Traveller-digest    Thursday, December 16 1999    Volume 1999 : Number 1509<BR>
<BR>
<BR>
<BR>
(R)1996. Traveller is a registered trademark of FarFuture Enterprises.<BR>
All rights reserved.<BR>
<BR>
The following topics are covered in this digest:<BR>
<BR>
Re: Traveller News Service<BR>
Re: US Constitution [OT]<BR>
Re: Subject: Marines & Cutlasses<BR>
Re: Full auto Pilgramage Pics...and DITZIE?!?!<BR>
That reminds me ...<BR>
Re Laws affecting Space Travel from the US [OT]<BR>
Re: They're coming! (again)<BR>
Re: guns with guns (and more guns)<BR>
Re: Silly Traveller<BR>
Re: Traveller-digest V1999 #1502<BR>
Re: Marines & Cutlasses<BR>
Re: Exploding suppressors...<BR>
RE: Marines & Cutlasses<BR>
Re: Subject: Marines & Cutlasses<BR>
Canonicy of YTU<BR>
RE: Convention in Toronto<BR>
RE: Jump theory<BR>
Re: Canonicy of YTU<BR>
Re: Canonicy of YTU<BR>
Re: Silly Traveller<BR>
Re: [BITS] Millennium Announcement<BR>
Re: [BITS] Millennium Announcement<BR>
Re: technology advances<BR>
<BR>
----------------------------------------------------------------------<BR>
<BR>
Date: Thu, 16 Dec 1999 10:45:44<BR>
From: "Douglas E. Berry" <gridlore@pop.mindspring.com><BR>
Subject: Re: Traveller News Service<BR>
<BR>
At 10:58 PM 12/15/1999 EST, you wrote:<BR>
<BR>
>Actually it was...A third of the population were loyalists (who got kicked <BR>
>out of the US after and became Canadians with a justifiable grudge..)<BR>
<BR>
I'd carry a grudge too if somebody made me a Canadian.. I mean, really!<BR>
<BR>
> In the Carolinas, there was a real viscous civil war<BR>
<BR>
Explains why everybody in the south moves so slowly.. :P<BR>
- -- <BR>
<BR>
Douglas E. Berry       gridlore@mindspring.com<BR>
http://gridlore.home.mindspring.com/index.html<BR>
<BR>
------------------------------<BR>
<BR>
Date: Thu, 16 Dec 1999 13:48:06 -0500<BR>
From: "Chris Seamans" <semo@pil.net><BR>
Subject: Re: US Constitution [OT]<BR>
<BR>
From: Moody, Danny M. <DMoody@bridge.com><BR>
<BR>
<BR>
> The Supremes have their own rule and customs.<BR>
<BR>
Yes, this is true, however, the influence of Diana Ross on these rules and<BR>
customs should not be underestimated.<BR>
<BR>
------------------------------<BR>
<BR>
Date: Thu, 16 Dec 1999 14:07:09 -0500 (EST)<BR>
From: Michael Houghton <herveus@Radix.Net><BR>
Subject: Re: Subject: Marines & Cutlasses<BR>
<BR>
Howdy!<BR>
<BR>
> On 15 Dec 99, at 20:37, Thomas Vickers wrote:<BR>
> <BR>
> > I vote for axes.<BR>
> > They migh not break down doors, but beware the Zho swine who gets in my<BR>
> > way. Even better, How about Chainsaws?<BR>
> > <BR>
> > Imagine that, Battledress and chainsaws. That would HAVE to strike terror<BR>
> > Into the enemies of the Imperial Marines.<BR>
> > <BR>
> > Great big Fusion Powered Chainsaws :)<BR>
> <BR>
> The image of something out of GW's 40K striding across the Traveller <BR>
> landscape certainly strikes terror into me.<BR>
> <BR>
The thought of this getting into Ditz<crash> <thump> Hey! <thud> <dragdragdrag><BR>
<dial tone><click><BR>
<BR>
"Move along. There's nothing to see here."<BR>
<BR>
- -- <BR>
Michael and MJ Houghton   | Herveus d'Ormonde and Megan O'Donnelly<BR>
herveus@radix.net         | White Wolf and the Phoenix<BR>
Bowie, MD, USA            | Tablet and Inkle bands, and other stuff<BR>
                          | http://www.radix.net/~herveus/<BR>
<BR>
------------------------------<BR>
<BR>
Date: Thu, 16 Dec 1999 11:31:03 -0800 (PST)<BR>
From: Glenn Goffin <gmgoffin@yahoo.com><BR>
Subject: Re: Full auto Pilgramage Pics...and DITZIE?!?!<BR>
<BR>
> From: Tommy Grav <tommy.grav@astro.uio.no><BR>
<BR>
> I think that most of the difference is that the<BR>
>Scandinavian countries are very wealthy by world <BR>
>standards, with their wealth fairly even diveded by <BR>
> the population. Violent crimes done with guns are<BR>
>most likely to be performed by poor, low-educated <BR>
> males and fourtunatly it ain't to many of those<BR>
here, >allthough you se a rise in problems with<BR>
refugees from <BR>
>Yugoslavia, who have litterly taken over the <BR>
>underworld buisness in Oslo, the capital of Norway.<BR>
<BR>
I think Tommy makes an important point about violence.<BR>
Well educated and materially comfortable people are<BR>
less likely to be violent than uneducated and poor<BR>
people.  I won't speculate as to causes, but I think<BR>
that the correlation is real.  (It's also pretty well<BR>
recognized that the only factor related to declines in<BR>
the birth rate across cultures is increased<BR>
education.)  <BR>
Traveller doesn't have UPP codes for general education<BR>
level and standard of living, although these are<BR>
obviously very important factors in trying to<BR>
understand what a place will be like.  How might we<BR>
arrive at numbers for these factors, using the<BR>
information that we have? <BR>
<BR>
Conceivably all of the other UPP codes and trade<BR>
classifications relate to them.  <BR>
<BR>
A slightly more subtle factor to add to an expanded<BR>
UPP might be wealth disparity.  The average per capita<BR>
income might be Cr10,000, but 1% of the population<BR>
might be getting MCr1 while 95% are getting only<BR>
Cr1,000.  This is a very different planet than one<BR>
with the same average per capita income but 85% of the<BR>
population is getting it.  How could we come up with a<BR>
code for this?<BR>
<BR>
- --Glenn<BR>
<BR>
<BR>
__________________________________________________<BR>
Do You Yahoo!?<BR>
Thousands of Stores.  Millions of Products.  All in one place.<BR>
Yahoo! Shopping: http://shopping.yahoo.com<BR>
<BR>
------------------------------<BR>
<BR>
Date: Thu, 16 Dec 1999 11:33:36 -0800 (PST)<BR>
From: Glenn Goffin <gmgoffin@yahoo.com><BR>
Subject: That reminds me ...<BR>
<BR>
> From: "The Roc" <roc@kewl.com.au><BR>
> Subject: Re: That reminds me ... (was Re: Gossip and<BR>
>porno ...)<BR>
<BR>
> Well, the last two were extremes and not the norm I<BR>
>suppose, but it points out the fact that it's <BR>
>pointless to "Rate" an RPG in such ways (although<BR>
>it may be required), as the nature of the beast <BR>
>(RPG's) is it's adaptability.<BR>
> In fact, I wasn't even aware that CT was PG13<BR>
myself, >and I've always run games with an adult<BR>
bent...<BR>
<BR>
>Well, I think Marc Miller's comment in T4 was to the <BR>
>effect that any official published material would be <BR>
>PG-13 rated, and if you want to publish for<BR>
Traveller, <BR>
>keep that in mind.  How we _play_ our own games<BR>
>is obviously our own concern.  (Or, as we say here in<BR>
>the States, "it's ok as long as it don't frighten the<BR>
>horses.")<BR>
<BR>
- --Glenn<BR>
__________________________________________________<BR>
Do You Yahoo!?<BR>
Thousands of Stores.  Millions of Products.  All in one place.<BR>
Yahoo! Shopping: http://shopping.yahoo.com<BR>
<BR>
------------------------------<BR>
<BR>
Date: Thu, 16 Dec 1999 11:35:26 -0800 (PST)<BR>
From: Glenn Goffin <gmgoffin@yahoo.com><BR>
Subject: Re Laws affecting Space Travel from the US [OT]<BR>
<BR>
> From: shadow@krypton.rain.com (Leonard Erickson)<BR>
> Subject: Re: Re Laws affecting Space Travel from the<BR>
>US [OT]<BR>
<BR>
> Heck, dig up a copy of Arthur C. Clarke's short "I<BR>
>Remember Babylon".  It has a deal that'd go over <BR>
>*great* these days. In essence, a DBS setup (direct<BR>
>broadcast satellite) that, being outside US territory<BR>
<BR>
>can ignore US censorship laws. And Saudi laws, and <BR>
>Iranian laws, and...<BR>
<BR>
That is an enjoyable but very dated story.  The KGB,<BR>
as I recall, were sending pornographic images --<BR>
mostly off Indian temple walls -- set to music.  They<BR>
thought people would simply become transfixed to their<BR>
televisions and first world productivity would dry up.<BR>
 <BR>
What must Clarke think if he sees TV today?  You can<BR>
see things on prime time that are more explicit than<BR>
many Indian temple sculptures, cable channels<BR>
broadcast totally hard core pornography, you can find<BR>
anything<BR>
on the Internet -- and first world productivity is as<BR>
high as ever, the economy is booming, military<BR>
readiness is high, etc. (and people are transfixed to<BR>
their tvs and computers).<BR>
<BR>
(Well, I think Clarke told the story a little<BR>
tongue-in-cheek, so he probably doesn't think much<BR>
about it today.)<BR>
<BR>
Ob Traveller:  This could be a problem on individual<BR>
worlds, I suppose, and even between worlds.  "Damn<BR>
those Efati, buying our lesser moon and setting up a<BR>
transmitter on it, to bombard us with decadent, impure<BR>
images.  They are seeking to subvert our culture.  We<BR>
won't stand for it!  Find me a group of PCs with<BR>
demolitions and tactics skill at once!"  <BR>
<BR>
- --Glenn<BR>
__________________________________________________<BR>
Do You Yahoo!?<BR>
Thousands of Stores.  Millions of Products.  All in one place.<BR>
Yahoo! Shopping: http://shopping.yahoo.com<BR>
<BR>
------------------------------<BR>
<BR>
Date: Thu, 16 Dec 1999 20:35:28 +0100<BR>
From: Volker Greimann <volker@greimann.de><BR>
Subject: Re: They're coming! (again)<BR>
<BR>
The chances of anything coming from Mars,<BR>
are a million to one they said,<BR>
<BR>
The chances of anything coming from Mars,<BR>
are a million to one, but still, they come!<BR>
<BR>
------------------------------<BR>
<BR>
Date: Thu, 16 Dec 1999 11:40:06 -0800 (PST)<BR>
From: Glenn Goffin <gmgoffin@yahoo.com><BR>
Subject: Re: guns with guns (and more guns)<BR>
<BR>
> From: "Carlos Alos-Ferrer"<BR>
><carlos.alos-ferrer@univie.ac.at><BR>
<BR>
> And a European one, AFAIK. Although sometimes they<BR>
>don't need them.  Don't tell anybody <grin>, but<BR>
banks <BR>
>here in Vienna are robbed the following way (speaking<BR>
<BR>
>from personal experience and extensive questioning of<BR>
<BR>
>natives afterwards).<BR>
> <BR>
> An individual just stands in the cue with the<BR>
>customers, waiting patiently. When it is his turn, he<BR>
<BR>
>*quietly* says "Ueberfall," that <BR>
<BR>
[deletion]<BR>
<BR>
> Btw, this is somewhat nasty, and I apologize for it,<BR>
> but I asked precisely that to a native austrian,<BR>
i.e. <BR>
>if it wouldn't be a temptation for some foreigners, <BR>
>let's say americans (or even spaniards like me), to <BR>
>rob a bank if they knew this is the style <BR>
> here. The answer was that that would never happen, <BR>
>because an american could never correctly pronounce <BR>
>"Ueberfall," and hence the cashier would never <BR>
>understand him...<BR>
<BR>
I'm told that my German pronunciation is really very<BR>
good, but I have heard the Austrian dialect and think<BR>
that perhaps your friends have a point.  <BR>
<BR>
Maybe the tourist robbers could borrow an American<BR>
custom, and write (or better yet, type) "Ueberfall" on<BR>
a piece of paper to hand it to the teller.  We do that<BR>
here because there are so many immigrants, both<BR>
robbers and tellers, who might not speak mutually<BR>
understandable versions of English.  <BR>
<BR>
This should not be too big a problem for PCs wanting<BR>
to rob a bank.  A computer's translation program<BR>
should be able to generate a note in a known local<BR>
language.   <BR>
<BR>
- --Glenn<BR>
__________________________________________________<BR>
Do You Yahoo!?<BR>
Thousands of Stores.  Millions of Products.  All in one place.<BR>
Yahoo! Shopping: http://shopping.yahoo.com<BR>
<BR>
------------------------------<BR>
<BR>
Date: Thu, 16 Dec 1999 11:42:25 -0800 (PST)<BR>
From: Glenn Goffin <gmgoffin@yahoo.com><BR>
Subject: Re: Silly Traveller<BR>
<BR>
> From: Timothy.Collinson@solent.ac.uk<BR>
> Subject: Re: Silly Traveller<BR>
<BR>
[very interesting and dimly remembered Biblical<BR>
material deleted]<BR>
<BR>
> Anyway, to find an obligatory Traveller bit I'm sure<BR>
>you've all been thinking up ways that an odd religion<BR>
<BR>
>might have a sacred object with just such <BR>
>characteristics even if it's not the actual Ark as<BR>
has >been discussed.<BR>
> Elvis' guitar anyone?  But how about if there was<BR>
>some perfectly valid (scientfic) reason why it does <BR>
>kill anyone who touches it?  I'm sure Leonard will <BR>
>have a few up his sleeve.<BR>
<BR>
Elvis's guitar won't kill you in my Traveller<BR>
Universe, but it will make your hips rock and you'll<BR>
suddenly become irrestible to members of the opposite<BR>
sex.  <BR>
<BR>
There is no scientific explanation, but everyone I've<BR>
ever known who was in a rock band has had that<BR>
experience.<BR>
<BR>
- --Glenn<BR>
__________________________________________________<BR>
Do You Yahoo!?<BR>
Thousands of Stores.  Millions of Products.  All in one place.<BR>
Yahoo! Shopping: http://shopping.yahoo.com<BR>
<BR>
------------------------------<BR>
<BR>
Date: Thu, 16 Dec 1999 12:01:15 -0800<BR>
From: Keith Johnson <keithalanjohnson@home.com><BR>
Subject: Re: Traveller-digest V1999 #1502<BR>
<BR>
>Date: Tue, 14 Dec 1999 03:01:03 +0100<BR>
>From: Volker Greimann <volker@greimann.de><BR>
>Subject: Re: Re the Gaming Industry<BR>
><BR>
> >Also, get ready for D&D3.  Each book will be priced very low, with the<BR>
> >intent to destroy smaller companies that can't afford to compete with the<BR>
> >price of the new version of D&D.  When you average gamer sees Seven Seas<BR>
> >for $30, and D&D3 to ~$20, talk a wild guess what is going to be bought on<BR>
> >average.<BR>
><BR>
>This may be a good thing though: Many years now, rpgs have become more and<BR>
>more expensive to get into. There has to be a cheap entry level RPG though,<BR>
>else there will be no newer players. To keep the community healthy, we need<BR>
>younger recruits, and they wont be able to afford to spend more than<BR>
>70-100$ to even start playing. If D&D is going to cater to that market<BR>
>again, ill welcome it... More young recruits means more sales for more<BR>
>expensive games later on, so the industry will stay healthy in the years to<BR>
>come.<BR>
<BR>
The exact effect of the D&D3's pricing on the market is pretty much <BR>
speculation at this point.  There is the distinct possibility that the only <BR>
thing that happens is that WotC cuts their profit margin and sales don't <BR>
spike as they hope.<BR>
<BR>
 From my POV, I don't think that D&D3 will be a bad thing for the <BR>
industry.  I think it will shake things up a bit, but anything that gets <BR>
people into the hobby is good for the entire hobby.  Hence, products like <BR>
GURPS Lite and "entry level" games (like the $10 D&D and Alternity boxed <BR>
sets) are great tools for bringing people into the industry.<BR>
_________________________________________________________<BR>
Rev. Keith Johnson      /\     keith@sjgames.com<BR>
Assistant Webmaster    /()\    keithalanjohnson@home.com<BR>
Steve Jackson Games   /____\   reverendkeith@hotmail.com<BR>
  IMTU tm+ t4+@ tg++$ ru- ge-@ st+ pi+ he+ dr+ hi-@ zh+<BR>
_________________________________________________________ <BR>
<BR>
------------------------------<BR>
<BR>
Date: Fri, 17 Dec 1999 07:09:59 +1100<BR>
From: "Jim & Peta Lawrie" <jimpeta@primus.com.au><BR>
Subject: Re: Marines & Cutlasses<BR>
<BR>
>The same reason that the US Army has a Cavalry Division.  Tradition!<BR>
><BR>
>The Imperial Marines trace their lineage to the Sylean Navy's Landing<BR>
>Force.  That service traces back to a Rule of Man Marine unit that was<BR>
>stranded on Sylea during Twilight.  The RoM Marines trace back to the<BR>
>Terran Confederation, which drew shock troops from units like the USMC, the<BR>
>Royal Marines, various elite airborne units.<BR>
><BR>
>So the concept of the Cutlass is an important link to the Marines' long<BR>
>history.  In practise, the Marines teach swordplay as a conditioning<BR>
>exercise, as a method of improving body control (important when you are<BR>
>fighting in battle dress), and as an easy shipboard recreational activity.<BR>
>Any stretch of corridor can be turned into a piste, with electronic<BR>
scoring.<BR>
>Douglas E. Berry<BR>
<BR>
    Hopefully they don't use the dreaded Poke-'n-Hope electronic scoring<BR>
method, a good ref is a thousand times better than just charging in and<BR>
hoping your button hit's in the 1/25th of a second before your opponents.<BR>
    Okay! Okay! The marines used the Cutlass, that's a given. My point was<BR>
that the Navy used it for about five time longer but they don't seem<BR>
interested in it.<BR>
    Jim L.<BR>
<BR>
------------------------------<BR>
<BR>
Date: Fri, 17 Dec 1999 07:15:22 +1100<BR>
From: "Jim & Peta Lawrie" <jimpeta@primus.com.au><BR>
Subject: Re: Exploding suppressors...<BR>
<BR>
>But you are still dealing with metal being ripped apart by pressure.<BR>
>Leonard Erickson (aka Shadow)<BR>
<BR>
    One of the T2K guys has a page devoted to just this problem, it's for<BR>
Twilight 2000 v2.2 which should be compatible with TNE. (I'm talking through<BR>
my hat here.)<BR>
http://members.xoom.com/wapahani/suppressors.html<BR>
    Jim L.<BR>
<BR>
------------------------------<BR>
<BR>
Date: Thu, 16 Dec 1999 15:23:44 -0500<BR>
From: Ian Ferguson <ian@vax2.concordia.ca><BR>
Subject: RE: Marines & Cutlasses<BR>
<BR>
Jim Lawrie writes:<BR>
>I apologise if this has been raised before but why do Marines<BR>
>get the Cutlass?<BR>
<snipped><BR>
<BR>
Ken Roney responds:<BR>
>I'm going right to the source on this question.  From Journal<BR>
>Number 4, 1979 in a discussion of why blades get so much<BR>
>attention under the original rules: "As far as the military goes,<BR>
>tradition adn esprit de corps can be justified to justify the<BR>
>inclusion of some blade training. <BR>
<snipped><BR>
>Over and above all this, some training is still given in the use<BR>
>of the knife because it is one of the more efficient ways to kill<BR>
>silently, laways of use to commandos and the like."<BR>
<BR>
	IIRC, the cutlass is the "standard shipboard weapon."  It<BR>
	is perhaps the best all-around blade weapon available, and<BR>
	as someone pointed out it requires only one hand.  In close<BR>
	quarters it can be quite effective, but any PC that I have<BR>
	ever seen with a choice will grab a snub pistol or a laser<BR>
	instead.  I think that it was probably included in Traveller<BR>
	initially for colour.  As a rationalization, tradition and<BR>
	esprit de corps are good excuses.<BR>
<BR>
Peez<BR>
<BR>
------------------------------<BR>
<BR>
Date: Fri, 17 Dec 1999 07:22:59 +1100<BR>
From: "Jim & Peta Lawrie" <jimpeta@primus.com.au><BR>
Subject: Re: Subject: Marines & Cutlasses<BR>
<BR>
>In zero g, a chainsaw is too dangerous to anybody around the weilder.<BR>
>Who will be spinning wildly due to the action/reaction laws. :-)<BR>
>Leonard Erickson<BR>
<BR>
    Reading this I just realised that in the last few boarding actions I've<BR>
played or GMed we've left the Grav on. There's always one guy in the group<BR>
who'se no good at vacc suit and the others don't want him just spinning in<BR>
space firing wildly. The one thing I've always wondered about (it's probably<BR>
been discussed before but I'm not going to stay quiet because everything's<BR>
been discussed previously) is why the laser weapons are so discriminated<BR>
against by galaxy wide law. IMTU you can hardly find a chemical slug thrower<BR>
after TL12, let alone buy one.<BR>
    Jim L.<BR>
<BR>
------------------------------<BR>
<BR>
Date: Thu, 16 Dec 1999 15:29:56 -0500<BR>
From: Ian Ferguson <ian@vax2.concordia.ca><BR>
Subject: Canonicy of YTU<BR>
<BR>
Glenn Goffin writes:<BR>
>>From: Charles Collin <charles@hebb.psych.mcgill.ca><BR>
>>Just to throw my two cents in here I use a system <BR>
>>where emergence from jump causes one's vector <BR>
>>direction to be randomized.  <BR>
>This might be contradicted by Amber Zone: A Dagger at<BR>
>Efate, but I'm not sure.<BR>
<BR>
and<BR>
<BR>
Kyle Schuant writes:<BR>
><many cogently argued and intelligently written posts<BR>
>on the "exiting from jump space with the same velocity<BR>
>vector as you went in with, or not?" topic snipped><BR>
>All a non-issue to me, IMTU they use warp engines.<BR>
>[Kyle braces himself for a flood of flaming]<BR>
<BR>
	Without meaning to throw sparks on the dry tinder of<BR>
	the canon issue, how many of you follow the official<BR>
	rules and canon?  I use most of the CT rules that I<BR>
	know of, and don't sweat the ones I don't know.  MTU<BR>
	has numerous tweeks and house rules, and many facets<BR>
	of the Imperium might make other cringe.  What is the<BR>
	distribution of philosophies out there?<BR>
<BR>
Peez<BR>
<BR>
------------------------------<BR>
<BR>
Date: Thu, 16 Dec 1999 15:31:38 -0500<BR>
From: Ian Ferguson <ian@vax2.concordia.ca><BR>
Subject: RE: Convention in Toronto<BR>
<BR>
Boris Cibic writes:<BR>
>Is anyone out there going to attend Pandemonium 17 - Canada's<BR>
>largest 2 day gaming convention [Toronto January22-23].<BR>
<snipped><BR>
<BR>
	I may be interested, do you have any details?  If they<BR>
	have a web-site, that would be useful.<BR>
<BR>
Peez<BR>
<BR>
------------------------------<BR>
<BR>
Date: Thu, 16 Dec 1999 15:40:18 -0500<BR>
From: Ian Ferguson <ian@vax2.concordia.ca><BR>
Subject: RE: Jump theory<BR>
<BR>
Andy Gibson  writes:<BR>
>'Scuse my de-lurkng for a moment, but has any discussion here<BR>
>covered the concept of a "ballistic arc" journey through jump<BR>
>space.<BR>
<snipped><BR>
<BR>
	I while ago, something like this was bounced around.  I<BR>
	think of jump-space as acting (in some ways) like a sphere<BR>
	with real-space the surface.  Deeper arcs down into the<BR>
	sphere "move" faster and spend about the same time in<BR>
	transit.  Normal jumps are restricted by the size of the<BR>
	sphere, while missjumps involve hops to other spheres.<BR>
<BR>
Peez<BR>
<BR>
------------------------------<BR>
<BR>
Date: Thu, 16 Dec 1999 16:44:39 -0400<BR>
From: Michel Vaillancourt <misha@empire.atlantic-online.ns.ca><BR>
Subject: Re: Canonicy of YTU<BR>
<BR>
At 03:29 PM 12/16/99 -0500, you wrote:<BR>
>	Without meaning to throw sparks on the dry tinder of<BR>
>	the canon issue, how many of you follow the official<BR>
>	rules and canon?  I use most of the CT rules that I<BR>
>	know of, and don't sweat the ones I don't know.  MTU<BR>
>	has numerous tweeks and house rules, and many facets<BR>
>	of the Imperium might make other cringe.  What is the<BR>
>	distribution of philosophies out there?<BR>
><BR>
>Peez<BR>
<BR>
        Well, I use the CT rules as the foundation for the game.  I have<BR>
several "house-rules" governing situations to add detail or flavor.  My<BR>
entire millieu (TNEC) is non-canon.<BR>
        Classify me as a confirmed heretic.<BR>
<BR>
        --Michel<BR>
	-+=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=+-<BR>
	Michel R. Vaillancourt	misha@atlantic-online.ns.ca<BR>
				ICQ # 31172292<BR>
	"Reality Error in Progress....<BR>
			....Do Not Adjust Your Penguin"	<BR>
	-+=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=+-<BR>
	Into Cyberpunk?  Check Out:<BR>
		"http://www.atlantic-online.ns.ca/cp2020"<BR>
	Into Traveller?  Check Out:<BR>
		"http://www.atlantic-online.ns.ca/traveller"<BR>
	-+=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=+-<BR>
	***REMEMBER - Always virus-check your emails ***<BR>
	-+=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=+-<BR>
<BR>
------------------------------<BR>
<BR>
Date: Thu, 16 Dec 1999 12:59:26 -0800 (PST)<BR>
From: Kiri Aradia Morgan <tiamat@tsoft.com><BR>
Subject: Re: Canonicy of YTU<BR>
<BR>
On Thu, 16 Dec 1999, Michel Vaillancourt wrote:<BR>
<BR>
> At 03:29 PM 12/16/99 -0500, you wrote:<BR>
> >	Without meaning to throw sparks on the dry tinder of<BR>
> >	the canon issue, how many of you follow the official<BR>
> >	rules and canon?  I use most of the CT rules that I<BR>
> >	know of, and don't sweat the ones I don't know.  <BR>
> <BR>
>         Well, I use the CT rules as the foundation for the game.  I have<BR>
> several "house-rules" governing situations to add detail or flavor.  My<BR>
> entire millieu (TNEC) is non-canon.<BR>
>         Classify me as a confirmed heretic.<BR>
> <BR>
Same here, basically.  I haven't run a game in almost ten years, except<BR>
for TFOS... but as I am writing a series of space opera novels and<BR>
stories, it's easier for me to make up adventures that are set therein.<BR>
<BR>
Actually I'm a REAL heretic.  One of the culture clashes between the<BR>
interstellar powers in my universe was that some of the aliens used a warp<BR>
propulsion for FTL (that the players could never figure out) and others<BR>
(the ones that the players were from, natch) used Jump.  Made navigation<BR>
rather harrowing near the borders.  Then there were the Taschiin, a word<BR>
which means "gods" or "cosmic string-spinning bugs" depending upon whether<BR>
it is spoken with reverence or contempt...  they don't NEED ships.<BR>
<BR>
I ran CT once in the CT universe but I have found that running games in<BR>
universes I am NOT writing only leads me to create characters that I then<BR>
have to spend a long time figuring out how to import back into my own<BR>
universe, which is very frustrating.  Since I also believe that magick and<BR>
technology are both applied sciences we don't always understand, this<BR>
makes life interesting.  I used psionics rather a lot and invented whole<BR>
bunches of powers.<BR>
<BR>
HERETIC!!!  HERETIC!!!  HERETIC!!!<BR>
<BR>
I know.  Just please don't burn me at the stake.<BR>
<BR>
Kiri  =)<BR>
******************************************************************************<BR>
Kiri Aradia Morgan 93!  Thou Art God tiamat@tsoft.com<BR>
<BR>
"If time passes, everything turns into beauty<BR>
If the rains stop, tears clean the scars of memory away<BR>
Everything starts wearing fresh colors<BR>
Every sound begins playing a heartfelt melody<BR>
Jealousy embellishes a page of the epic<BR>
Desire is embraced in a dream..."              -- X-JAPAN<BR>
<BR>
------------------------------<BR>
<BR>
Date: Thu, 16 Dec 1999 14:31:17 -0700<BR>
From: Bruce Johnson <johnson@pharmacy.arizona.edu><BR>
Subject: Re: Silly Traveller<BR>
<BR>
Timothy.Collinson@solent.ac.uk wrote:<BR>
> <BR>
<BR>
> the relevant bit is this for those who can't be bothered to look it up:<BR>
> <BR>
> "Once more David called together the best soldiers in Israel, a total of<BR>
> thirty thousand men, and led them to Baalah in Judah, in order to bring<BR>
> there God's Covenant Box, bearing the name of the Lord Almighty, whose<BR>
> throne is above the winged creatures.<BR>
<BR>
snip<BR>
<BR>
> As they came to the threshing-place of Nacon, the oxen stumbled, and Uzzah<BR>
> reached out and took hold of the Covenant Box.  At once the Lord God became<BR>
> angry with Uzzah and killed him because of his irrevrance.  Uzzah died<BR>
> there beside the Covenant Box, and so that place has been called Perez<BR>
> Uzzah (Punishment of Uzzah) ever since.  David was furious because the Lord<BR>
> had punished Uzzah in anger."  <BR>
<BR>
snip<BR>
<BR>
> A commentary I found says this:<BR>
> "The punishment of Uzzah has often been objected to as excessive,<BR>
> especially as his intention was good.  Addording to the law the ark had to<BR>
> be treated with very great reverence as a symbol of God's presence, e.g.,<BR>
> not to be touched but carried on staves (Exodus 25:14,15. cf Numbers<BR>
> 4:15,20).  The majesty of the holy One was symbolized by the ark.  It was<BR>
> necessary to teach the Israelites the infinite holiness of God even if by<BR>
> 'terrible acts'. <BR>
<BR>
Hmmm carried on wooden staves, touching it is death....<BR>
<BR>
why does my mind jump to conclusions like 'highly charged power cell'<BR>
and 'functioning fusion plant' when I read this. Particularly when it<BR>
bears the name of someone whose 'Throne is above the winged creatures'.<BR>
<BR>
I can hear the Vilani manager now...<BR>
<BR>
"Some damn low caste engineering idiot left the insulator caps off the<BR>
power take-offs, then LOST the thing on that TL3 planet!!!"<BR>
<BR>
Must have been a GURPS fusion plant, too, had fuel enogh for<BR>
centuries...;-><BR>
<BR>
- -- <BR>
Bruce Johnson<BR>
University of Arizona<BR>
College of Pharmacy<BR>
Information Technology Group<BR>
<BR>
------------------------------<BR>
<BR>
Date: Thu, 16 Dec 1999 16:48:27 -0500 (EST)<BR>
From: Kenji Schwarz <schwarz@fas.harvard.edu><BR>
Subject: Re: [BITS] Millennium Announcement<BR>
<BR>
On Thu, 16 Dec 1999, Douglas E. Berry wrote:<BR>
<BR>
> At 03:58 PM 12/16/1999 +0000, you wrote:<BR>
> >BITS - British Isles Traveller Support<BR>
> >http://www.bits.org.uk/<BR>
> ><BR>
> >"Something wonderful is going to happen."<BR>
> <BR>
> "My God, it's full of penguins..."<BR>
<BR>
Well, it had to happen.  Doug finally can put a Nasal Spray silhouette<BR>
with my name on it on his keyboard.  Congratulations.  (Especially since<BR>
it's not my keyboard, but John Harvard's.  Way to go!).<BR>
<BR>
Nevertheless, retribution will be slow and certain.  Especially if I join<BR>
the trickle of TML'ers to SF once I get out of this hive of prim and<BR>
decency.<BR>
<BR>
Kenji<BR>
<BR>
------------------------------<BR>
<BR>
Date: Thu, 16 Dec 1999 14:48:59 -0700<BR>
From: "Eric T. Holmes" <eholmes@lanl.gov><BR>
Subject: Re: [BITS] Millennium Announcement<BR>
<BR>
All:<BR>
<BR>
Looks like there's another loverly bunch of coconuts across the pond<BR>
that think the millenium starts next year!<BR>
<BR>
Eric<BR>
<BR>
------------------------------<BR>
<BR>
Date: Thu, 16 Dec 1999 16:55:05 -0500 (EST)<BR>
From: Kenji Schwarz <schwarz@fas.harvard.edu><BR>
Subject: Re: technology advances<BR>
<BR>
On Tue, 14 Dec 1999, Leonard Erickson wrote:<BR>
<BR>
> > Did *Leonard* just say "shit"?  <BR>
> ><BR>
> > He's been taken over by the uninhibited mind-raping Zhos!  Imperial values<BR>
> > are going out the window!  The rocks are starting to accelerate!  It's the<BR>
> > End Times! Virus is on its way! Guard the Emperor!<BR>
> <BR>
> Kenji, <BR>
> <BR>
> Be nice. Or Mistress Olga will quit letting you visit the R&D section<BR>
> of the dungeon. :-)<BR>
<BR>
<sulk> Fine.  Don' wanna anyway.  I'm gonna get my own toys!<BR>
> <BR>
> ps. Where did you want the 55 gallon drum of lube and the pump sent?<BR>
<BR>
To the graduate student cafeteria, please.  The stuff they use for salad<BR>
dressing now is lousy.<BR>
<BR>
Kenji<BR>
<BR>
------------------------------<BR>
<BR>
End of Traveller-digest V1999 #1509<BR>
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